There was a bug in NtCreateEvent's implementation causing the most important event handle never to get created in the first place, causing the game to hang infinitely when you try to select anything in the menus. I wanted to make a few comments on these, as I feel it to be necessary. Since continuously urged me to get some code submitted, I spent all afternoon and evening working on this to make up for what I left unfinished (you guys inherited my mess, sorry about that).
0 Comments
Leave a Reply. |